Download

The desktop version.

The quick way in is the browser: nothing to install, just press play. The desktop build is for more. Host your own servers, build tracks in Blender, and race on a LAN with no internet at all. One zip per platform, and the server is in the box.

No build is published yet.

The site is up before the binaries are. When a build is published this page grows two buttons, one for Windows and one for Linux, with their sizes and checksums. Until then, everything on this site describes the game as it runs on my machine.

01Getting a run going

Host a track, or join one.

Without arguments the client opens a small menu: host the reference loop, connect to a server, quit. Hosting runs a real server inside the client, so everyone on your network joins you directly by typing your address. Nothing to configure and no internet needed.

Host and join

Host a track from the folder the game unzipped into, then send your friends the address.

./client --host-map data/maps/loopy/map.glb
./client --server 192.168.1.42:27030 --name YourName

A dedicated server

The headless server is in the same zip. It runs no physics of its own: it relays input streams and verifies finished runs.

./server --map data/maps/loopy/map.glb --port 27030

On Windows the same commands are client.exe and server.exe, typed into PowerShell opened in the game folder.

Nobody around? Find people in the NetRacer Discord. That is also where bug reports and questions land.

02Controls

Default keys.

Change any of them in the settings file the game writes on first launch. A gamepad works out of the box: left stick steers, the triggers are the pedals, the bumpers shift, A is the handbrake, X respawns and Start restarts.

Throttle and brake
W and S, or the arrow keys
Steer
A and D
Steer cap
1 to 5 cap the keyboard steering at 20, 40, 60, 80 and 100 percent of full lock, the way an analogue stick can hold part of its travel. They are toggles: a cap stays until another is pressed, and pressing the active one again returns to full lock. Use a smaller cap on ice and dirt, full lock on asphalt.
Shift up and down
E and Q, or right shift and right control
Clutch
C, held
Handbrake
Space
Respawn at the last checkpoint
Backspace
Restart the run
Delete or Enter
Camera
V
Leaderboard
Tab
Chat
T
03What it needs

Modest hardware is fine.

Operating system
Windows 10 or 11, or a 64-bit Linux desktop from roughly 2022 onwards. Both builds are the same game compiled twice, with no feature differences.
Graphics
Any GPU with working OpenGL drivers, integrated included. The tracks are a few hundred thousand triangles with baked lighting, and the game renders at full settings.
Processor
The physics runs two hundred ticks a second for your car and for every other car on the server, and is cheap enough that the server verifies a one minute lap in about half a second.
Disk
Roughly double the size of the zip once unpacked. Most of it is tracks and sounds.
Network
Nothing to configure to join a server. To let friends onto a server you host over the internet, forward UDP port 27030.
Input
Keyboard, or any gamepad the system recognises.
Accounts
None. There is nothing to sign up for and nothing to log into.